e-ISSN: 2618-6586 Open Access · Peer-Reviewed JETOL on DergiPark
JETOL — Journal of Educational Technology & Online Learning
Publisher
Gürhan Durak
Publication Model
Periodical (January – May – September)
Status
Open for Submissions

The effect of block-based game development activities on the geometry achievement, computational thinking skills and opinions of seventh-grade students

Research Article

Download PDF DOI: 10.31681/jetol.1151170
Pages
1106–1121
Publication Date
December 10, 2022
Submission Date
July 30, 2022
Acceptance Date
October 27, 2022
Subjects
Studies on Education

Abstract

The aim of study to investigate the effects of block-based game development activities carried out on the goal-based scenario approach on the geometry achievement and computational thinking skills of seventh-grade students and to reveal their opinions regarding the process. The study used a one-group pretest-posttest experimental model an experimental research design. Overall, 43 seventh-grade students from a district of the province of Van, Turkey, during the 2021–2022 academic year constituted the participants of the study. The participants were determined using the criterion sampling technique a purposeful sampling technique. Within the scope of the study, a goal-based scenario about the topic of polygons was presented to the students, and implementations were carried out. The Computational Thinking Skills Scale, polygons achievement test and a structured interview form were used to collect data. The quantitative data obtained were analyzed using t-test, and the qualitative data were analyzed using content analysis. The results revealed that the block-based game development activities carried

Keywords

  • Block-based game development
  • Coding
  • Geometry teaching
  • Computational thinking
  • Goal-based scenario
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