e-ISSN: 2618-6586 Open Access · Peer-Reviewed JETOL on DergiPark
JETOL — Journal of Educational Technology & Online Learning
Publisher
Gürhan Durak
Publication Model
Periodical (January – May – September)
Status
Open for Submissions

Volume 6, Issue 3

Cover of Volume 6, Issue 3
Volume
6
Issue
3
Published
September 30, 2023
Articles
16

Research Article

  1. Teachers’ experiences and perspectives in conducting synchronous classes: Affordances and challenges
  2. Comparison of science teachers' thoughts on face-to-face and online STEM-based activities
  3. Impacts of online education during COVID-19 on teaching English in rural state schools in Türkiye
  4. Technology supported teaching implementations designed to improve critical thinking skills
  5. Evaluation of digital instructional materials developed by primary school teacher candidates with different learning styles
  6. Examining sense of community in the pandemic: A case of an online course
  7. The effect of digital literacy levels and e-learning attitudes on screen reading self-efficacy: A structural equation modelling
  8. Exploring the relationship between digital addiction and online learning readiness levels of university students
  9. Drop-out among ODL learners: A case study at the Open University of Mauritius
  10. An examination of digitalized self-directed language learning practices of tertiary level EFL learners in Türkiye
  11. A conceptual framework for panning as a screen recording technique in software education: Implications for instructional design in educational videos
  12. Investigation of social anxiety levels of pre-service teachers using social media by latent profile analysis
  13. Infographics experiences of international baccalaureate teacher candidates in educational technologies
  14. The views of associate degree students from child development on distance education after the earthquake
  15. The effectiveness of technology supported education to prevent sexual abuse in children with autism spectrum disorder
  16. The effects of gamified instructional material on learners’ perceived motivation and academic achievement